Simulator for Autonomous Underwater Vehicle, developed using Unity3D
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Updated
Jun 16, 2021 - C#
Simulator for Autonomous Underwater Vehicle, developed using Unity3D
Header-only arena allocator implementation in C.
This pocketmine plugin can be used on pvp servers. The plugin has 5 preconfigured arenas (Fist, Gapple, NoDebuff, Combo, Sumo). When a player execute on of the commands (ex. /fist), the plugin will teleport the player to the world, will clear player inventory and will execute a command from the player (ex. /kit fist).
Arena images from Clash Royale hosted on github pages.
st-learning: Java Arenas Learning Examples
The NBA Passport app is an in-development app where users can mark which NBA arenas they visit and also set a rating for that arena. Eventually I'd love to add details about each arena, points of interest, concession info, price information, and tips while visiting.
Add a description, image, and links to the arenas topic page so that developers can more easily learn about it.
To associate your repository with the arenas topic, visit your repo's landing page and select "manage topics."