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Releases: Jeanmilost/CompactStar

1.11

23 Jan 19:44

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  • added: a new Nebulus Tower demo
  • added: Code::Blocks play sound demo for Linux
  • added: new texture u and v scaling parameters in the material structure
  • added: embedded water surface and shader
  • changed: moved material structure from CSR_Lighting.h to CSR_Vertex.h
  • changed: improved GJK detection by introducing a minimum translation vector returned when GJK is resolved
  • fixed: cylinder normal and texture uv calculation was incorrect
  • fixed: wrong type used while reading Quake Model (.mdl) files
  • fixed: CSR_GJK.c could not compile in Embarcadero RAD Studio
  • fixed: culling issues in GJK demo

1.10

22 Dec 19:47

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  • added: a small Gilbert-Johnson-Keerthi (GJK) algorithm implementation
  • added: 64 bit version for all Code::Blocks demos

1.09

22 Dec 19:38

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  • added: capsule-capsule collision detection
  • added: Wild Soccer x64 version for Code::Blocks
  • fixed: some minor bugs and improvements

v1.08

24 Mar 17:52

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  • added: Inter-Quake Model (.iqm) support, with demos
  • added: Collada demo for Code::Blocks and Embarcadero
  • fixed: several minor issues

v1.07

10 Mar 01:20
bd3d8f0

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  • Collada models support (EXPERIMENTAL, partially supported)
  • Capsules for collision detection, may also be get as a model
  • Several minor bug fixes