Releases: Jeanmilost/CompactStar
Releases · Jeanmilost/CompactStar
1.11
- added: a new Nebulus Tower demo
- added: Code::Blocks play sound demo for Linux
- added: new texture u and v scaling parameters in the material structure
- added: embedded water surface and shader
- changed: moved material structure from CSR_Lighting.h to CSR_Vertex.h
- changed: improved GJK detection by introducing a minimum translation vector returned when GJK is resolved
- fixed: cylinder normal and texture uv calculation was incorrect
- fixed: wrong type used while reading Quake Model (.mdl) files
- fixed: CSR_GJK.c could not compile in Embarcadero RAD Studio
- fixed: culling issues in GJK demo
1.10
- added: a small Gilbert-Johnson-Keerthi (GJK) algorithm implementation
- added: 64 bit version for all Code::Blocks demos
1.09
- added: capsule-capsule collision detection
- added: Wild Soccer x64 version for Code::Blocks
- fixed: some minor bugs and improvements
v1.08
- added: Inter-Quake Model (.iqm) support, with demos
- added: Collada demo for Code::Blocks and Embarcadero
- fixed: several minor issues
v1.07
- Collada models support (EXPERIMENTAL, partially supported)
- Capsules for collision detection, may also be get as a model
- Several minor bug fixes