Would be good to add translations at least to client-side plugin (event names like Map Started, Map Ended, Player Connected, Player Disconnected) as i did here (for example):
public void OnClientConnected(int iClient) {
if ( !g_cPlayerEvent.BoolValue )
return;
char szName[MAX_NAME_LENGTH];
if ( !GetClientName( iClient, szName, sizeof szName) )
return;
char szEvent[128];
FormatEx( szEvent, sizeof szEvent, "%T", "EVENT_PLAYER_CONNECTED", LANG_SERVER );
EventMessage( szEvent, szName ).Dispatch();
}
"EVENT_PLAYER_CONNECTED"
{
"en" "Player Connected"
"ru" "К серверу подключается игрок"
}
Would be good to add translations at least to client-side plugin (event names like
Map Started,Map Ended,Player Connected,Player Disconnected) as i did here (for example):