In Minecraft 1.21.11, if you use spacebar to stay afloat at the water surface, you will eventually get set back to wherever you came from before starting holding spacebar.
The easiest way I managed to reproduce this was by starting at the ocean floor, and then holding spacebar until I were at surface level, and then just keep holding spacebar until I eventually got set back to the ocean floor. If I kept holding spacebar I would get set back down again each time I got back up to the surface. The time it took until the setback happened varied a bit.
(21:01:14) SnuRRe0 failed Move check | unexpected vertical movement (motion: 0.142/0.131, hor: 0.0, buffer: 0.005/false, ground: -,-, setback: +, vel: , from: 62.606, past: -0.098, p_tags: liquid, tags: air_bst,liquid_vert_bad,liquid)() | vl:5(+5) ping:55 tps:20.0 component: move.vert ver: 1.21.X
(21:06:36) SnuRRe0 failed Move check | unexpected vertical movement (motion: 0.139/0.131, hor: 0.0, buffer: 0.004/false, ground: -,-, setback: +, vel: none, from: 62.468, past: 0.02, p_tags: liquid, tags: air_bst,liquid_vert_bad,liquid)() | vl:5(+5) ping:55 tps:20.0 component: move.vert ver: 1.21.X
(21:06:41) SnuRRe0 failed Move check | unexpected vertical movement (motion: 0.028/0.054, hor: 0.0, buffer: 0.013/false, ground: -,-, setback: +, vel: none, from: 63.029, past: 0.135, p_tags: liquid_up_x, tags: air_mdf)() | vl:10(+5) ping:55 tps:20.0 component: move.vert ver: 1.21.X
(21:06:49) SnuRRe0 failed Move check | unexpected vertical movement (motion: 0.142/0.131, hor: 0.0, buffer: 0.005/false, ground: -,-, setback: +, vel: none, from: 62.598, past: -0.098, p_tags: liquid, tags: air_bst,liquid_vert_bad,liquid)() | vl:5(+5) ping:55 tps:20.0 component: move.vert ver: 1.21.X
(21:06:55) SnuRRe0 failed Move check | unexpected vertical movement (motion: 0.145/0.131, hor: 0.0, buffer: 0.007/false, ground: -,-, setback: +, vel: none, from: 62.177, past: -0.097, p_tags: liquid, tags: air_bst,liquid_vert_bad,liquid)() | vl:5(+5) ping:56 tps:20.0 component: move.vert ver: 1.21.X
(21:07:02) SnuRRe0 failed Move check | unexpected vertical movement (motion: 0.145/0.131, hor: 0.0, buffer: 0.007/false, ground: -,-, setback: +, vel: none, from: 62.177, past: -0.097, p_tags: liquid, tags: air_bst,liquid_vert_bad,liquid)() | vl:10(+5) ping:55 tps:20.0 component: move.vert ver: 1.21.X
Info
In Minecraft 1.21.11, if you use spacebar to stay afloat at the water surface, you will eventually get set back to wherever you came from before starting holding spacebar.
The easiest way I managed to reproduce this was by starting at the ocean floor, and then holding spacebar until I were at surface level, and then just keep holding spacebar until I eventually got set back to the ocean floor. If I kept holding spacebar I would get set back down again each time I got back up to the surface. The time it took until the setback happened varied a bit.
matrix log:
Video
https://youtu.be/PYyiYuEgUKI
Env