"Failed creating dir20." #81
Replies: 3 comments 2 replies
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Not enough information. Where are you trying to export your models to? Double check all of these things. I also highly recommend reaching out for help on the Discord. People are typically more active there (I always have my eye on things here but I'm not really available to troubleshoot generally, more of a quick answers kinda availability). If you're not already on it, you can join here: |
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Admittedly, you'll need to gain more experience with Godot, TrenchBroom, and the Quake map file format in order to use func_godot beyond just simple geometry building. The manual recommends at least an intermediate understanding of those topics before trying to actually dive in to func_godot, especially the entity systems. The plugin has a pretty steep learning curve and is not beginner friendly at all. I don't say this to discourage you, but rather to encourage you to continue your general Godot studies first and get that preliminary knowledge you'll need before trying to get too serious with the plugin's more advanced features. Otherwise it's going to be a bit of a painful uphill climb without those fundamentals. I do regularly post all sorts of factlets on the Discord and talk about how things work when people ask, plus there's a Godot dev who pops in and a TrenchBroom dev who pops in doing the same. I highly recommend becoming active on there. |
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I'm having the same issue, I was exporting the FGD file along with my entities when this exact error popped up. It seems to occur when creating the GLB files for Trenchbroom. The drive letter seems to get added to the end of the string for whatever reason. I'm on Godot 4.4.1. |
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I was following a tutorial on how to work with model class but when I tried exporting my fgd, this is what it says.
Here is an image for reference:
P.S. I have little experience with godot and programming in general and I really want to learn how to use func_godot since it works in the latest version of godot (former gd 3.5 user 😖🙏)
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