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45 lines (39 loc) · 831 Bytes
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GameScene.cs
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45 lines (39 loc) · 831 Bytes
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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using System.IO;
using UnityEngine.UI;
public class GameScene : MonoBehaviour
{
public GameObject GyroscopeControl;
public GameObject Background;
public GameObject InfoScreen;
void Start()
{
if (!(Input.isGyroAvailable))
{
GyroscopeControl.SetActive(true);
}
else
{
Background.SetActive(true);
}
}
public void Home()
{
InfoScreen.SetActive(false);
}
public void BolumAc(string BolumIsmi)
{
Application.LoadLevel(BolumIsmi);
Time.timeScale = 1;
}
public void OpenInfo()
{
InfoScreen.SetActive(true);
}
public void Cikis()
{
Application.Quit();
}
}