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OBS4.ahk
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134 lines (117 loc) · 2.44 KB
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#NoEnv
#NoTrayIcon
#SingleInstance, Force
SetBatchLines, -1
#Include, <nm_msg>
DetectHiddenWindows, On
IfWinNotExist, ahk_exe obs64.exe
{
nmMsg("OBS Not Detected!",2)
ExitApp
}
new LlamadaWS("ws://127.0.0.1:4455")
return
class LlamadaWS extends WebSocket
{
OnOpen(Event)
{
Authenticate =
(
{
"op": 1,
"d": {
"rpcVersion": 1,
"eventSubscriptions": 33
}
}
)
this.Send(Authenticate)
Sleep, 250
Command =
(
{
"op": 6,
"d": {
"requestType": "ResumeRecord",
"requestId": "f819dcf0-89cc-11eb-8f0e-382c4ac93b9c"
}
}
)
this.Send(Command)
nmMsg("Recording resumed")
}
OnMessage(Event)
{
Sleep, 2000
this.Close()
}
OnClose(Event)
{
this.Disconnect()
ExitApp
}
__Delete()
{
ExitApp
}
}
; ************************
; WEB SOCKET STUFF
; ************************
class WebSocket
{
__New(WS_URL)
{
static wb
; Create an IE instance
Gui, +hWndhOld
Gui, New, +hWndhWnd
this.hWnd := hWnd
Gui, Add, ActiveX, vWB, Shell.Explorer
Gui, %hOld%: Default
; Write an appropriate document
WB.Navigate("about:<!DOCTYPE html><meta http-equiv='X-UA-Compatible'"
. "content='IE=edge'><body></body>")
while (WB.ReadyState < 4)
sleep, 50
this.document := WB.document
; Add our handlers to the JavaScript namespace
this.document.parentWindow.ahk_savews := this._SaveWS.Bind(this)
this.document.parentWindow.ahk_event := this._Event.Bind(this)
this.document.parentWindow.ahk_ws_url := WS_URL
; Add some JavaScript to the page to open a socket
Script := this.document.createElement("script")
Script.text := "ws = new WebSocket(ahk_ws_url);"
. "ws.onopen = function(event){ ahk_event('Open', event); };"
. "ws.onclose = function(event){ ahk_event('Close', event); };"
. "ws.onerror = function(event){ ahk_event('Error', event); };"
. "ws.onmessage = function(event){ ahk_event('Message', event); };"
this.document.body.appendChild(Script)
}
; Called by the JS in response to WS events
_Event(EventName, Event)
{
this["On" EventName](Event)
}
; Sends data through the WebSocket
Send(Data)
{
this.document.parentWindow.ws.send(Data)
}
; Closes the WebSocket connection
Close(Code:=1000, Reason:="")
{
this.document.parentWindow.ws.close(Code, Reason)
}
; Closes and deletes the WebSocket, removing
; references so the class can be garbage collected
Disconnect()
{
if this.hWnd
{
this.Close()
Gui, % this.hWnd ": Destroy"
this.hWnd := False
}
}
}