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EGSM object invalid, can't use shaders #19

@scottycool64

Description

@scottycool64

I copy-pasted the sobeloperator example into lua/autorun/client/shadertest.lua
And running it, and using some prints to debug:

client channel:
EGSM Object as accessed from lua/autorun/client: nil

During startup, menu channel says:
EGSM BRANCH: x86-64
INCLUDED: egsm_chromium
-----EGSM Loading-----
ShaderLib

[MENU ERROR] ShaderLib: R_StudioSetupSkinAndLighting == NULL

  1. unknown - [C]:-1
  2. require - [C]:-1
    3. unknown - lua/menu/menu.lua:22
    4. include - [C]:-1
    5. unknown - lua/includes/menu.lua:9

I'm not sure exactly what I'm doing wrong here, but the global 'EGSM' object the shader file tries to access doesn't exist.

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