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SampleBasedContexts.hpp
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370 lines (304 loc) · 13.7 KB
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// Copyright © 2022 Brad Howes. All rights reserved.
//
#pragma once
#include <iomanip>
#include <AVFoundation/AVFoundation.h>
#include <XCTest/XCTest.h>
#include "DSPHeaders/BusBufferFacet.hpp"
#include "SF2File/IO/File.hpp"
#include "SF2Lib/Render/Engine/Engine.hpp"
#include "SF2Lib/Render/Engine/LiveGeneratorParameters.hpp"
#include "SF2Lib/Render/Engine/Mixer.hpp"
#include "SF2Lib/Render/PresetCollection.hpp"
#include "SF2Lib/Render/Preset.hpp"
#include "SF2Lib/Render/Voice/State/State.hpp"
#include "SF2Lib/Render/Voice/Voice.hpp"
struct TestEngineHarness {
using Engine = SF2::Render::Engine::Engine;
using Mixer = SF2::Render::Engine::Mixer;
using Interpolator = SF2::Render::Voice::Sample::Interpolator;
explicit TestEngineHarness(SF2::Float sampleRate, size_t voiceCount = SF2::Render::Engine::traits::maxVoiceCount,
Interpolator interpolator = Interpolator::cubic4thOrder) noexcept :
engine_{sampleRate, voiceCount, interpolator, -1.0}
{
format_ = [[AVAudioFormat alloc] initStandardFormatWithSampleRate:sampleRate channels:2];
engine_.setRenderingFormat(3, format_, 512);
engine_.makeTree();
}
Mixer createMixer(double seconds) noexcept
{
duration_ = AVAudioFrameCount(seconds * engine_.sampleRate());
dryBuffer_ = [[AVAudioPCMBuffer alloc] initWithPCMFormat:format_ frameCapacity:duration_];
dryFacet_.setChannelCount(2);
dryFacet_.assignBufferList(dryBuffer_.mutableAudioBufferList);
DSPHeaders::BusBuffers dry{dryFacet_.busBuffers()};
chorusBuffer_ = [[AVAudioPCMBuffer alloc] initWithPCMFormat:format_ frameCapacity:duration_];
chorusFacet_.setChannelCount(2);
chorusFacet_.assignBufferList(chorusBuffer_.mutableAudioBufferList);
DSPHeaders::BusBuffers chorus{chorusFacet_.busBuffers()};
reverbBuffer_ = [[AVAudioPCMBuffer alloc] initWithPCMFormat:format_ frameCapacity:duration_];
reverbFacet_.setChannelCount(2);
reverbFacet_.assignBufferList(reverbBuffer_.mutableAudioBufferList);
DSPHeaders::BusBuffers reverb{reverbFacet_.busBuffers()};
return Mixer(dry, chorus, reverb);
}
AVAudioFrameCount renderOnce(Mixer& mixer) noexcept {
engine_.renderInto(mixer, maxFramesToRender_);
mixer.shiftOver(maxFramesToRender_);
return ++renderIndex_;
}
void renderUntil(Mixer& mixer, AVAudioFrameCount limit) noexcept {
while (renderIndex_ < limit) {
engine_.renderInto(mixer, maxFramesToRender_);
mixer.shiftOver(maxFramesToRender_);
++renderIndex_;
}
}
void renderToEnd(Mixer& mixer) noexcept {
auto limit = renders();
while (renderIndex_++ < limit) {
engine_.renderInto(mixer, maxFramesToRender_);
mixer.shiftOver(maxFramesToRender_);
}
limit = remaining();
if (limit) engine_.renderInto(mixer, limit);
}
Engine& engine() noexcept { return engine_; }
SF2::IO::File::LoadResponse load(const std::string& path, size_t index) noexcept {
return engine_.load(path, index);
}
typedef void (^ WorkItemBlock)();
void postWorkItem(WorkItemBlock block) { dispatch_async(engine_.workQueue_, block); }
void usePresetWithIndex(size_t index) { engine_.usePresetWithIndex(index); }
AVAudioFrameCount maxFramesToRender() const noexcept { return maxFramesToRender_; }
AVAudioPCMBuffer* dryBuffer() const noexcept { return dryBuffer_; }
AVAudioPCMBuffer* chorusBuffer() const noexcept { return chorusBuffer_; }
AVAudioPCMBuffer* reverbBuffer() const noexcept { return reverbBuffer_; }
AVAudioFrameCount duration() const noexcept { return duration_; }
AVAudioFrameCount renders() const noexcept { return duration_ / maxFramesToRender_; }
AVAudioFrameCount remaining() const noexcept { return duration_ - renders() * maxFramesToRender_; }
AUValue lastDrySample() noexcept { return dryFacet_.busBuffers()[0][-1]; }
AUValue lastChorusSample() noexcept { return chorusFacet_.busBuffers()[0][-1]; }
AUValue lastReverbSample() noexcept { return reverbFacet_.busBuffers()[0][-1]; }
AUValue lastDrySample(size_t channel) noexcept { return dryFacet_.busBuffers()[channel][-1]; }
AUValue lastChorusSample(size_t channel) noexcept { return chorusFacet_.busBuffers()[channel][-1]; }
AUValue lastReverbSample(size_t channel) noexcept { return reverbFacet_.busBuffers()[channel][-1]; }
template <typename T>
void sendRaw(const T& command) noexcept {
assert((command.size() % 3) == 0);
for (size_t dataIndex = 0; dataIndex < command.size(); ) {
auto event = AUMIDIEvent();
event.eventSampleTime = AUEventSampleTimeImmediate;
event.length = 3;
event.data[0] = command[dataIndex++];
event.data[1] = command[dataIndex++];
event.data[2] = command[dataIndex++];
engine_.doMIDIEvent(event);
}
}
void sendRaw(const std::vector<uint8_t>& command) noexcept {
auto rawEvent = std::vector<uint8_t>(sizeof(AUMIDIEvent) + command.size(), uint8_t(0));
AUMIDIEvent& event = *reinterpret_cast<AUMIDIEvent*>(rawEvent.data());
event.eventSampleTime = AUEventSampleTimeImmediate;
event.length = uint16_t(command.size());
::memcpy(event.data, command.data(), command.size());
engine_.doMIDIEvent(event);
}
void sendNoteOn(uint8_t note, uint8_t velocity = 64) noexcept {
AUMIDIEvent midiEvent;
midiEvent.data[0] = SF2::valueOf(SF2::MIDI::CoreEvent::noteOn);
midiEvent.data[1] = note;
midiEvent.data[2] = velocity;
midiEvent.length = 3;
engine_.doMIDIEvent(midiEvent);
}
void sendNoteOff(uint8_t note) noexcept {
AUMIDIEvent midiEvent;
midiEvent.data[0] = SF2::valueOf(SF2::MIDI::CoreEvent::noteOff);
midiEvent.data[1] = note;
midiEvent.length = 2;
engine_.doMIDIEvent(midiEvent);
}
void sendAllOff() noexcept {
AUMIDIEvent midiEvent;
midiEvent.data[0] = SF2::valueOf(SF2::MIDI::CoreEvent::reset);
midiEvent.length = 1;
engine_.doMIDIEvent(midiEvent);
}
void setParameter(SF2::Render::Engine::ParameterAddress address, AUValue value) noexcept {
auto event = AUParameterEvent();
event.parameterAddress = SF2::valueOf(address);
event.value = value;
engine_.doParameterEvent(event, 0);
}
void setParameter(SF2::Entity::Generator::Index index, AUValue value) noexcept {
auto event = AUParameterEvent();
event.parameterAddress = SF2::valueOf(index);
event.value = value;
engine_.doParameterEvent(event, 0);
}
private:
Engine engine_;
AUAudioFrameCount maxFramesToRender_{512};
AVAudioFormat* format_{nullptr};
AVAudioPCMBuffer* dryBuffer_{nullptr};
AVAudioPCMBuffer* chorusBuffer_{nullptr};
AVAudioPCMBuffer* reverbBuffer_{nullptr};
AVAudioFrameCount duration_{0};
DSPHeaders::BusBufferFacet dryFacet_;
DSPHeaders::BusBufferFacet chorusFacet_;
DSPHeaders::BusBufferFacet reverbFacet_;
AVAudioFrameCount renderIndex_{0};
};
struct TestVoiceCollection {
TestVoiceCollection(int midiKey, int midiVelocity, SF2::Render::Preset preset, SF2::Float sampleRate,
const SF2::MIDI::ChannelState& channelState)
:
sampleRate_{sampleRate},
preset_{preset},
presetConfigs_{preset_.find(midiKey, midiVelocity)},
channelState_{channelState},
voices_{}
{
voices_.reserve(presetConfigs_.size());
for (size_t index = 0; index < presetConfigs_.size(); ++index) {
voices_.emplace_back();
voices_.back().initialize(index, sampleRate_, SF2::Render::Voice::Sample::Interpolator::linear);
voices_.back().configure(presetConfigs_[index], channelState_);
}
}
SF2::Float sampleRate() const { return sampleRate_; }
size_t count() const { return presetConfigs_.size(); }
void start() {
for (size_t index = 0; index < presetConfigs_.size(); ++index) {
voices_[index].start();
}
}
void stop() { for (auto& voice : voices_) voice.stop(); }
void releaseKey() {
auto releaseKeyState = SF2::Render::Voice::Voice::ReleaseKeyState{1, {false, false}};
for (auto& voice : voices_) voice.releaseKey(releaseKeyState);
}
void releaseKey(const SF2::Render::Voice::Voice::ReleaseKeyState& releaseKeyState) {
for (auto& voice : voices_) voice.releaseKey(releaseKeyState);
}
SF2::Render::Voice::Voice& operator[](size_t index) { return voices_[index]; }
private:
SF2::Float sampleRate_;
SF2::Render::Preset preset_;
SF2::Render::Preset::ConfigCollection presetConfigs_;
const SF2::MIDI::ChannelState& channelState_;
std::vector<SF2::Render::Voice::Voice> voices_;
};
struct PresetTestContextBase
{
inline static SF2::Float epsilonValue() {
if constexpr (std::is_same_v<SF2::Float, float>) {
return 1.0e-3;
} else {
return 1.0e-12;
}
}
static inline const SF2::Float epsilon = epsilonValue();
static BOOL playAudioInTests();
PresetTestContextBase(size_t urlIndex, SF2::Float sampleRate)
:
urlIndex_{urlIndex}, presets_{}, sampleRate_{sampleRate}
{
;
}
const SF2::Render::Preset& preset(size_t presetIndex) const {
// Lazily create the PresetCollection for the file when first asked for a preset.
if (presets_.empty()) {
const_cast<PresetTestContextBase*>(this)->presets_.build(getFile(urlIndex_));
}
const auto& p{presets_[presetIndex].configuration()};
std::cout << "Using preset: " << presetIndex << " " << p.name() << " " << p.bank() << "/" << p.program()
<< " " << getUrl(urlIndex_).path.UTF8String << std::endl;
return presets_[presetIndex];
}
TestVoiceCollection makeVoiceCollection(size_t presetIndex, int midiNote, int midiVelocity = 64) {
channelState_.reset();
return {midiNote, midiVelocity, preset(presetIndex), sampleRate_, channelState_};
}
std::vector<TestVoiceCollection> makeVoicesCollection(size_t presetIndex, const std::vector<int>& midiNotes,
int midiVelocity = 64) {
std::vector<TestVoiceCollection> notes;
for (auto midiNote : midiNotes) {
notes.emplace_back(makeVoiceCollection(presetIndex, midiNote, midiVelocity));
}
return notes;
}
SF2::Render::Voice::State::State makeState(const SF2::Render::Voice::State::Config& config) const {
SF2::Render::Voice::State::State state(sampleRate_);
state.prepareForVoice(config, channelState_);
return state;
}
SF2::Render::Voice::State::State makeState(size_t presetIndex, int midiKey, int midiVelocity) const {
auto found{preset(presetIndex).find(midiKey, midiVelocity)};
return makeState(found[0]);
}
const NSURL* url() const { return getUrl(urlIndex_); }
const std::string path() const { return url().path.UTF8String; }
SF2::IO::File& file() const { return getFile(urlIndex_); }
int fd() const { return ::open(path().c_str(), O_RDONLY); }
SF2::MIDI::ChannelState& channelState() { return channelState_; }
private:
static NSURL* getUrl(size_t urlIndex);
static SF2::IO::File& getFile(size_t urlIndex);
// SF2::Float sampleRate() const { return sampleRate_; }
size_t urlIndex_;
SF2::Render::PresetCollection presets_;
SF2::MIDI::ChannelState channelState_;
SF2::Float sampleRate_;
};
/**
Test harness for working with presets in SF2 files. Lazily creates test contexts. The template parameter UrlIndex is
an integer index into `SF2Files.allResources` which is a list of SF2 files that are available to read.
*/
template <int UrlIndex>
struct PresetTestContext : PresetTestContextBase
{
PresetTestContext(SF2::Float sampleRate = 48000.0) :
PresetTestContextBase(UrlIndex, sampleRate)
{}
static void SamplesEqual(SF2::Float a, SF2::Float b) {
XCTAssertEqualWithAccuracy(a, b, PresetTestContextBase::epsilon);
}
};
struct SampleBasedContexts {
PresetTestContext<0> context0;
PresetTestContext<1> context1;
PresetTestContext<2> context2;
};
struct SF2::Render::Voice::State::State::Tester {
void setValue(State& state, Index index, int value) { state.setValue(index, value); }
void setAdjustment(State& state, Index index, int value) { state.setAdjustment(index, value); }
void addModulator(State& state, const Entity::Modulator::Modulator& mod) { state.addModulator(mod); }
};
@interface SamplePlayingTestCase : XCTestCase <AVAudioPlayerDelegate>
@property (nonatomic) SF2::Render::Voice::State::State::Tester sst;
@property (nonatomic) SampleBasedContexts* contexts;
@property (nonatomic, retain) AVAudioPlayer* player;
@property (nonatomic, retain) XCTestExpectation* playedAudioExpectation;
@property (nonatomic, retain) NSURL* audioFileURL;
@property (nonatomic, retain) AVAudioPCMBuffer* samplesBuffer;
@property (nonatomic) BOOL deleteFile;
@property (nonatomic) BOOL playAudio;
@property (nonatomic) SF2::Float epsilon;
- (void)playSamples:(AVAudioPCMBuffer*)buffer count:(AVAudioFrameCount)sampleCount;
- (AVAudioPCMBuffer*)allocateBufferFor:(const TestVoiceCollection&)voices capacity:(AVAudioFrameCount)sampleCount;
- (AVAudioPCMBuffer*)allocateBuffer:(SF2::Float)sampleRate numberOfChannels:(AVAudioChannelCount)channels capacity:(AVAudioFrameCount)sampleCount;
- (size_t)renderInto:(AVAudioPCMBuffer*)buffer mono:(SF2::Render::Voice::Voice&)left forCount:(AVAudioFrameCount)sampleCount startingAt:(size_t)offset;
- (size_t)renderInto:(AVAudioPCMBuffer*)buffer left:(SF2::Render::Voice::Voice&)left right:(SF2::Render::Voice::Voice&)right forCount:(AVAudioFrameCount)sampleCount startingAt:(size_t)offset;
- (size_t)renderInto:(AVAudioPCMBuffer*)buffer voices:(TestVoiceCollection&)voices forCount:(AVAudioFrameCount)sampleCount startingAt:(size_t)offset;
- (size_t)renderInto:(AVAudioPCMBuffer*)buffer voices:(TestVoiceCollection&)voices forCount:(AVAudioFrameCount)sampleCount startingAt:(size_t)offset afterRenderSample:(void (^)(size_t))block;
- (void)dumpPresets:(const SF2::IO::File&)file;
- (void)dumpSamples:(const std::vector<AUValue>&)samples;
@end
@interface AVAudioPCMBuffer(Accessors)
- (AUValue*)left;
- (AUValue*)right;
- (AUValue*)channel:(size_t)index;
- (void)normalize:(size_t)voiceCount;
@end