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[FEATURE] Parse flats and sprites from BRGHTMPS lump #925

@Invictus812

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@Invictus812

This is what I'd always meant to ask for and I never realized this was the issue I was having :P

The BRGHTMPS lump in doomretro.wad only calls for textures, and scanning the code it seems that the engine is also only looking for textures. Was hoping you could allow adding brightmaps to at least flats, but hopefully also sprites.

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