Hello,
I am working with the bladedisc project, which uses Bazel for its build system. However, I am not very familiar with Bazel. I followed online tutorials and used the @hedron_compile_commands method to export compile_commands, but I am still experiencing issues with code navigation in some modules, particularly under the tao_compiler directory.
I would like to understand the correct way to export compile_commands for this project. Ideally, I would need a full set of compile_commands that covers both the compiler and runtime. Any guidance or examples on how to achieve this would be greatly appreciated.
Thank you!
Hello,
I am working with the
bladediscproject, which uses Bazel for its build system. However, I am not very familiar with Bazel. I followed online tutorials and used the@hedron_compile_commandsmethod to exportcompile_commands, but I am still experiencing issues with code navigation in some modules, particularly under thetao_compilerdirectory.I would like to understand the correct way to export
compile_commandsfor this project. Ideally, I would need a full set ofcompile_commandsthat covers both the compiler and runtime. Any guidance or examples on how to achieve this would be greatly appreciated.Thank you!