alright so as it seems als was re written in c++ cz most blueprints are empty
i just want to make the camera trace ignore a specific channel of collision
and wtvr i do theres always a delay between the body and the camera to the point where if i turn too fast i can see my character
alright so as it seems als was re written in c++ cz most blueprints are empty
i just want to make the camera trace ignore a specific channel of collision
and wtvr i do theres always a delay between the body and the camera to the point where if i turn too fast i can see my character