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README.md

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@@ -26,24 +26,23 @@ sudo make install # install the game into your system
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make package # generate both .deb package and .tar.gz package
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```
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You can see the dependancies for GNU/Linux systems [here](https://github.com/cyrioncentori/OpMon/wiki/Dependencies).
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If you want to edit the *data* folder location, edit the macros containing the resources, log and saves path in `src/opmon/start/main.hpp`.<br/>
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If you want to play to the game quickly, use build-and-run.sh. The game will be built in bin/Release, and the data will be pasted in this repertory. The game will launch after building.<br/>
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If you don't use build-and-run.sh, don't forget to copy the data folder in the game's folder of in the path you have set.
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If you want to compile OPMon from A to Zfor Windows, Mac OS or other, it's [here](https://github.com/cyrioncentori/OpMon/wiki/Compilation)
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If you don't use build-and-run.sh, don't forget to copy the data folder in the game's folder or use `sudo make install` if you are on linux.
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If you want to compile OPMon from A to Z for Windows, Mac OS or other, it's [here](https://github.com/cyrioncentori/OpMon/wiki/Compilation)
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### Contact Us
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* jlppcprog@ntymail.com for bugs, lags or about the code
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* evandib@gmail.com for sprites, the graphics, design or graphics bugs
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* [Discord server](https://discord.gg/XwyKFzh)
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* IRC channel on Freenode : #OpMon
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<br>
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English is not our native language, but we do our best! If you see some errors, don't hesitate to tell us, so we won't make them again!
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If there are problems understanding the old commits or monthly reports that are in French, don't hesitate to ask!
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__The current game version is Alpha 0.14__ Download link: <a
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href="http://opmon-game.ga/downloads"><img src="https://img.shields.io/badge/download-v0.14-red.svg" alt="Download Link"></a>
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__The current game version is Alpha 0.15__ Download link: <a
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href="http://opmon-game.ga/downloads"><img src="https://img.shields.io/badge/download-v0.15-red.svg" alt="Download Link"></a>
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__The next game version will be Alpha 0.15__: Added the first OPMon's fight
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__After : Alpha 0.16__:Fight system update and OpMons improvements
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__The next game version will be Alpha 0.16__: Fight system update and OpMons improvements
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* [Look the ROADMAP](https://github.com/cyrioncentori/OpMon/wiki/ROADMAP)
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* [Look the Releases changelog](https://github.com/cyrioncentori/OpMon/wiki/Releases)
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* [Dépot du site web](https://github.com/cyrioncentori/Site-OpMon)
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* [Crédits](https://github.com/cyrioncentori/OpMon/blob/master/Credits.md)
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<br/>Version du jeu : Alpha 0.14 | Téléchargement : <a
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href="http://opmon-game.ga"><img src="https://img.shields.io/badge/download-v0.14-red.svg" alt="Logo Téléchargement"></a><br/><br/>
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<br/>Version du jeu : Alpha 0.15 | Téléchargement : <a
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href="http://opmon-game.ga"><img src="https://img.shields.io/badge/download-v0.15-red.svg" alt="Logo Téléchargement"></a><br/><br/>
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### Prochaines versions :
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* Alpha 0.15 : Ajout du premier combat entre dresseurs
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* Alpha 0.16 : Amelioration du système de combat et ameliorations des OpMOns et de leurs stats
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* [Voir la RoadMap](https://github.com/cyrioncentori/OpMon/wiki/ROADMAP)
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```
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Vous pouvez aussi utiliser le build-and-run.sh pour compiler et jouer au jeu rapidement. Le jeu se trouvera alors dans le dossier bin/Release, avec le dossier data copié dedans. Il se lancera dès la fin de la compilation.<br/>
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Si vous voulez modifier l'emplacement des dossiers, vous pouvez aller dans `src/opmon/start/main.hpp` et modifier les macros correspondantes.<br/>
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Si vous n'utilisez pas le `build-and-run.sh`, n'oubliez pas de copier le dossier data dans le dossier du jeu ou à l'emplacement que vous avez configuré !
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Si vous n'utilisez pas le `build-and-run.sh`, n'oubliez pas de copier le dossier data dans le dossier du jeu, ou de faire `sudo make install` si vous êtes sous linux !
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Si vous voulez compiler de A à Z OpMon pour Windows, Mac OS ou autres, c'est [ici](https://github.com/cyrioncentori/OpMon/wiki/Compilation)(en anglais)
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## Changelog des versions
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[Voir le changelog de toutes les versions du jeu](http://github.com/cyrioncentori/OpMon/wiki/Releases)

src/opmon/start/main.cpp

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std::string version = OPMON_VERSION;
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std::string pre = "1";
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std::string pre = "0";
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std::string versionS;
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/*

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