I'm using 3.0.0-beta.1. It seems that my provided treeWalker generator is being walked to visit every node in the tree, even though most of the nodes are not visible (collapsed).
Is this how it is intended to function, or am I missing something? My use case involves a tree that is very large and very deep, and computing the nodes is somewhat expensive. Users only visit a small subset of the nodes at a time, so my hope was that the treeWalker would only visit the visible nodes and save a bunch of unnecessary computation.
As it is, there is a very noticeable (few seconds) delay on expanding/collapsing nodes (because the walks the tree again).
I'm using
3.0.0-beta.1. It seems that my providedtreeWalkergenerator is being walked to visit every node in the tree, even though most of the nodes are not visible (collapsed).Is this how it is intended to function, or am I missing something? My use case involves a tree that is very large and very deep, and computing the nodes is somewhat expensive. Users only visit a small subset of the nodes at a time, so my hope was that the treeWalker would only visit the visible nodes and save a bunch of unnecessary computation.
As it is, there is a very noticeable (few seconds) delay on expanding/collapsing nodes (because the walks the tree again).