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This does not work out of the box on Unity 5.6.4f1 #1

@buzzjive

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@buzzjive

It likely doesn't work on earlier versions either. It errors out when doing the final Android Manifest Merge. I had to fix the .aar file to remove the android:label="NAtive TTS" line in AndroidManifest.xml file.

Another thing I would recommend for the Sample is changing the canvas to use "Scale With Screen Size" instead of "Constant Pixel Size". This will make it easier to use on devices with higher resolutions (the buttons are pretty much unclickable with the current settings)

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