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Is it normal that the small dwellings located south at the Ragpicker's Square, including the one with Jarym (the mage that seeks the gem, AR3010A) play Curst battle music during combat? Seems like a case of an erroneous copy-paste to me.
The Dead Nations Throne Room plays the main theme at night, I mean it's fitting but kinda strange.
Player's Maze counts as the Fortress area, so TNO can occasionally say "This is it", and I wonder if that's intentional or not. Also, the Wrecked House (AR0511, Lothar's place) counts as Fortress, and you can even rest there, what?? There are a lot of areas that surprisingly count as Fortress for some reason, like Tombs, certain random houses, Fjhull's place, etc. Are they set that way so that the characters could play their unique voicelines about the area, I wonder?
Is it normal that the small dwellings located south at the Ragpicker's Square, including the one with Jarym (the mage that seeks the gem, AR3010A) play Curst battle music during combat? Seems like a case of an erroneous copy-paste to me.
The Dead Nations Throne Room plays the main theme at night, I mean it's fitting but kinda strange.
Player's Maze counts as the Fortress area, so TNO can occasionally say "This is it", and I wonder if that's intentional or not. Also, the Wrecked House (AR0511, Lothar's place) counts as Fortress, and you can even rest there, what?? There are a lot of areas that surprisingly count as Fortress for some reason, like Tombs, certain random houses, Fjhull's place, etc. Are they set that way so that the characters could play their unique voicelines about the area, I wonder?