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App.xaml.cs
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47 lines (42 loc) · 1.62 KB
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/*
* Copyright (c) 2025 CodeSoupCafe LLC
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
*/
using LunaDraw.Logic.Utils;
namespace LunaDraw;
public partial class App : Application
{
public App(IPreferencesFacade preferencesFacade)
{
InitializeComponent();
var theme = preferencesFacade.Get(AppPreference.AppTheme);
UserAppTheme = theme switch
{
"Light" => AppTheme.Light,
"Dark" => AppTheme.Dark,
_ => AppTheme.Unspecified
};
}
protected override Window CreateWindow(IActivationState? activationState)
{
return new Window(new AppShell());
}
}