Is your feature request related to a problem? Please describe.
Yes. My project is based around the restart function of the server, aka after the .StartListening(), it would be great to have a .StopListening() method. (Would be great if this feature could also be implemented on the client too)
Describe the solution you'd like
Implementing a .StopListening() function and a .StopClient() function.
Additional content
It would also be great if the server could "kick" a client by disconnecting it, making the disconnect happen on the client side is less secure, would also help when the server is doing the .StopListening() function to "kick" all connected clients.
Thanks for reading 😄
Is your feature request related to a problem? Please describe.
Yes. My project is based around the restart function of the server, aka after the .StartListening(), it would be great to have a .StopListening() method. (Would be great if this feature could also be implemented on the client too)
Describe the solution you'd like
Implementing a .StopListening() function and a .StopClient() function.
Additional content
It would also be great if the server could "kick" a client by disconnecting it, making the disconnect happen on the client side is less secure, would also help when the server is doing the .StopListening() function to "kick" all connected clients.
Thanks for reading 😄